So it has been exactly 21 days since my last blog post, almost a month! I know, totally dropped the ball. What am I playing at?
Well, things have been.. hectic! Today we’re talking about a new team member, a new game and someone else’s!
First of all, I’d like to introduce the new Managing Director of Greenlight Games, Chris Bolton.
This suited and booted legend is here to cover the things I don’t have the time to, I’m talking sales, marketing, PR, HR, everything business wise. Including managing the publishing side of Greenlight Games. He’ll be reaching out to you amazing developers to try and get your game on board with us, we want to help push your titles to the world! Think we can help? Drop him a line:
Yes you read that right, Greenlight Games as Publisher. Not just an awesome indie dev company shipping out our own games, but yours too. To start this amazing journey we would like to officially announce that ‘DEUL’, by Artyom Naumov (Tyomklz Games) is the first developer to sign up with us. This game is still in development but is already a great laugh, we’re hoping to release it next month to IOS & Android devices. You can check out the website here: www.deulgame.co.uk Also look at some awesome footage below:
Young Startup Talent
Following me winning this amazing competition, today we received our prize money! Not only that, we’ve made contact and already met with some of our sponsors. Great stuff is happening for us and we’re expanding to more avenues!
The first thing Chris did as MD was set me a deadline, to create and finish a mobile game by September 1st. Well lets just start by saying I haven’t started yet, so we’ll see how that deadline goes! But there’s another mobile game coming soon, more on that another day!
Keeping it short
Now if I’m totally honest with you, I don’t really know what else to put into this blog! As I said there’s a lot of stuff going on for the company right now, but it’s mostly secret behind the scenes sort of stuff! I will let you know that we’ve had some feedback on our website lately that I agree with. It’s not very user friendly, nor is it very mobile friendly. So we’re working on that! Honest.