Finding Teddy 2 is a side scrolling action-adventure with platforming challenges. Like Ocarina of Time music is a big part of advancing within the game. Developer Storybird and publisher LookAtMyGame are currently finishing up the game for an April release. A new gameplay trailer was recently released that showcased a lot of different aspects of Finding Teddy 2.
“Finding Teddy 2 is a 2D Adventure / Action game with a Pixel Art Retro finish. Help Tarrant in a quest, in which you will have to fight, use your sense of direction and hearing to accomplish your mission,” according to Finding Teddy 2’s official website.
Finding Teddy 2 boasts over twenty hours of gameplay for just the main quest. The developers also claim that there are dozens of hours of gameplay in the side quests. The art style is nostalgic pixel art that “takes us back to the 8-16 bit era, with modern effects.” The game is supposed to have a very high level of difficulty, and have a play style that is rarely seen being made now. Along with all of that, the game’s website boasts musical prowess with a “unique use of music with Musicom.”
The video shows the main character, a girl named Tarrant who just wants to find her Teddy, using music to advance within a magical world she stumbled into. You have to fight challenging bosses while navigating the 2D world. The game focuses on challenging sword and board fighting, while mixing it up every now and then with small puzzles that need the right music played by your Musicom to continue.
This focus on fighting, and difficult bosses may make this game too difficult for some gamers, but making Finding Teddy 2 challenging seems to be one of French developer Storybird’s goals for the 2D game. The game will be going live on Steam and other participating online realtors on April 2, 2015.
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