Dota 2 Reborn is getting an open beta next week. Valve has worked on streamlining the experience in Dota 2, introducing new custom games, and making it easier for new users to learn the ropes. The Valve website compressed it down to three short lines which are; new interface, new engine, and new ways to play.
Valve rebuilt the entire Dota 2 dashboard from scratch. They wanted it to be easier to use while building a strong foundation for adding new features later on. The two big features are a new Play Dota button, and a way to make your game lobby public. “The ‘Play Dota’ button is always available no matter where you are in the new interface. Click ‘Play Dota’ to choose your game mode or lobby, begin your search, and then go right back to what you were doing.”
Dota 2 is also getting more tools to make it easier to play with friends. You can now easily find out which of your friends are available to play and looking for a party in the friends menu, and send them a simple invite with a click. A party voice chat can now be used in the dashboard even while the game is loading. You can also merge two parties together, and reassign party leaders at any time. Lastly, you can set yourself as “open” to tell your friends that you want to play with some people.
There will be new ways to interact with your friends in Dota 2. You can put your mouse over another player’s avatar and see their “customizable mini profile.” In this proifile, players can display their favorite hero’s stats and their most treasured trophies. On top of that, each player gets a “Badge” that summarizes their achievements and experience. An activity feed will list your recent accomplishments. There will also be a “playstyle graph” which is “represented across five different axes.”
Dota 2 will be getting improved chat as well. You will be able to chat with any of your friends who are on Steam, whether they are playing Dota 2 or not. You can even have multiple chat rooms open and running at the same time, and the chat rooms will now be able to hold 5,000 players at a time.
In Dota 2 they are making it easier to work with your favorite heroes. They will implement a filter system that will let you search for a hero who can fulfill a specific role. You will also be able to customize a hero by quickly browsing through every set and item available for that hero. If you like any of them, then you can purchase them right there. Last for the heroes, you can try them out in a safe area to test their abilities, and see any items you equipped on the hero so you can see what they look like in game, even if you don’t own them.
The Dota 2 overhaul will also be upgrading how you watch the game. They are upgrading DotaTV so that it will give detailed stats and graphs during tournaments and offering the ability to pause and rewind the action. The “Watch section” will also give you player and game stats on matches so you can decide which one to watch. Any featured tournament will give you all of the information you’ll need to jump into the action, even if you missed a few matches. You will also be able to bookmark a game you’re watching to watch it later. You can also share replays and add a description to them. These replays will have comments sections so people can have discussions.
Last, but not least, Dota 2 is making it easier for players to learn how to play the game. They are adding “Guided Bot Matches” which will ease players into the game while teaching them the basics without overwhelming them. If even these are too much for players, there are extremely simplified mechanics tutorials which will teach them the raw control mehanics.
It looks like there will be a lot of changes in Dota 2 Reborn, but they also look like Valve is listening to their players and trying to make changes to help make it easier to get to playing a match. Next week they promised to talk about the custom games in Dota 2. So, if you’re a Dota player, are you excited for the open beta to try out these changes, or do you like things the way they are now?
[avatar user=”SHavens” size=”thumbnail” /]
Written by Spencer Havens, a gamer and writer who wishes he had more time to do both.