ChemCaper Act I: Petticles in Peril is an RPG focused around the science of chemistry. The goal of the game is to introduce Chemistry to a younger audience through a medium they actually enjoy. So instead of quizzes and homework, kids can learn through an interactive and entertaining video game.
In ChemCaper you play as a young Moon Being named Roub. He starts out traveling through the world in search of his people’s deity, but soon learns that something dark has changed the once friendly petticles into cruel monsters that attack Moon Beings whenever they see them. Young Roub must search for answers, all while wondering about the fate of his parents as he hears of more and more attacks on his homeland.
This is the world’s very first Chemistry RPG, and its focus is merging gameplay with educational value so that kids will want to learn without necessarily knowing that they’re learning. ChemCaper uses a Real Time battle system to keep things moving. There are also mini-games that subtly teach about Chemistry topics without having kids fall asleep. Chemistry is also introduced and used throughout gameplay, such as through petticle bonding and battle mechanics. The Elemental nations within the game are based off of the periodic table and include a wide variety of different landscapes. The game will also feature music from Norihiki Hibino, who is best known for his work on Konami’s Metal Gear Solid and Zone of Elders video game series.
ChemCaper is setting itself up to be a great example to other games that want to educate children while still being enjoyable. Currently it is on both Kickstarter and Steam Greenlight seeking support. However, the creators want to ship a physical game alongside a downloadable version; because not everyone has a good Internet connection, and they want the game to be able to reach as many children as possible. After all, interactive learning, such as with a video game, is much more likely to be retained. So, what do you think about how ChemCaper is trying to combine education with entertainment?
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Written by Spencer Havens